Blog Archives

all work and no play…

attended another great designers + geeks event at Spotify headquarters. Daniel Soltis, a user experience director at Moving Brands, spoke about the importance of scheduling time and resources for designers and developers at the agency to work on fun, off-the-wall, side projects.

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Posted in management, technology

be a happier unicorn

wow, all this chatter about unicorns reminded me of this post from last year: I had attended yet another great program from Designers + Geeks Joel Califa, product designer at DigitalOcean, spoke about what he calls full stack anxiety: that is, now that

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Posted in technology

obituary from the future?

or “what world am i living in?…”

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Posted in newspapers, technology

UI/UX fore!

even more from General Assembly’s User Experience Design Bootcamp (for designing apps and websites) Here is a good technique for mapping out your app, called “crazy eights” fold a letter-sized piece of paper in eighths, and use it to sketch out the user’s experience like a comic

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Posted in design, technology

UI/UX three

more from General Assembly’s User Experience Design Bootcamp (like for designing apps and websites): after you define your customer: • put all your product’s potential functions on post-it’s • then sort them in concentric circles: sometimes do, do, always do

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Posted in design, technology

UI/UX too

another nugget from General Assembly’s User Experience Design Bootcamp (like for designing apps and websites) User experience designers are concerned with the 5e’s of user experience: 1. entice 2. enter 3. engage 4 & 5. exit/extend

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Posted in design, technology

UI/UX

  attended User Experience Design Bootcamp (like for designing apps and websites) at General Assembly One nugget: Innovation starts with Exploration:  talk to people: build rapport ask open-ended questions repeat info (listen actively: “it sounds like you are saying… is that

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Posted in technology, Uncategorized